**Death Knight**(Forums)

- Death Coil damage increased by 22%.
- Frost Fever had a typo in the damage amount corrected.

**Talents**

- Anti-Magic Zone (Unholy) no longer gets the 400% of STR * 0.8 bonus absorption.

**Blood**

- Crimson Scourge now increases the damage dealt by your Blood Boil by 40%, up from 20%.
- Heart Strike now does 170% weapon damage, up from 150%. Additional damage increased by 32%.

**Druid**(Forums)

- Moonfire damage and SP scaling reduced by 8%.
- Starfall damage and SP scaling reduced by 8%.
- Swipe damage and AP scaling reduced by 38%.
- Wrath damage and SP scaling reduced by 8%.

**Balance**

- Starfall damage and SP scaling reduced by 8%.
- Starfire damage and SP scaling reduced by 8%.
- Starsurge damage and SP scaling reduced by 8%.
- Sunfire damage and SP scaling reduced by 8%.

**Hunter**(Forums)

**Talents**

- Dire Beast now lasts until cancelled, up from 15 sec.

**Beast Mastery**

- Focus Fire now increases your ranged haste by 6% for each Frenzy stack consumed, down from 8%.

**Survival**

- Black Arrow damage and AP scaling reduced by 6%.
- Explosive Shot damage and RAP scaling reduced by 7%.

**Mage**(Forums)

- Item - Mage T14 4P Bonus - Increases the damage bonus of Arcane Power by an additional 10%, reduces the cooldown of Icy Veins by 50% (was 70%), and reduces the cooldown of Combustion by 20%.
- Frostfire Bolt damage and SP scaling reduced by 10%.
- Ice Lance damage and SP scaling reduced by 5%.

**Fire**

- Fireball damage and SP scaling reduced by 6%.
- Inferno Blast damage and SP scaling reduced by 48%.
- Mastery: Ignite: Your target burns for an additional 12% over 4 sec of the total damage caused by your Fireball, Frostfire Bolt, Inferno Blast, Scorch, and Pyroblast, up from 10%.
- Pyroblast damage and SP scaling reduced by ~5%.

**Frost**

- Frostbolt damage and SP scaling reduced by 7%.

**Monk**(Forums)

- Blackout Kick (Mistweaver) has a new damage formula.
- Blackout Kick (Windwalker) has a new damage formula.
- Enveloping Mist now scales with 66.5% of SP, down from 94.5%.
- Expel Harm (Mistweaver) has a new damage formula.
- Expel Harm (Windwalker) has a new damage formula.
- Fists of Fury (Mistweaver) has a new damage formula.
- Fists of Fury (Windwalker) has a new damage formula.
- Jab (Mistweaver) has a new damage formula.
- Jab (Windwalker) has a new damage formula.
- Renewing Mist now scales with 16.0% of SP, down from 18.7%.
- Spinning Crane Kick (Mistweaver) has a new damage formula.
- Spinning Crane Kick (Windwalker) has a new damage formula.
- Spinning Crane Kick (Mistweaver) has a new damage formula.
- Spinning Crane Kick (Windwalker) has a new damage formula.
- Swift Reflexes (Mistweaver) has a new damage formula.
- Swift Reflexes (Windwalker) has a new damage formula.
- Tiger Palm (Mistweaver) has a new damage formula.
- Tiger Palm (Windwalker) has a new damage formula.
- Tiger Strikes now grants a 8% chance to gain Tiger Strikes when you autoattack, down from 10%.

**Brewmaster**

- Avert Harm now causes 20% of all damage party and raid members within 10 yards take to be re-directed to you, down from 30%.
- Keg Smash (Mistweaver) has a new damage formula.
- Keg Smash (Windwalker) has a new damage formula.
- Summon Black Ox Statue now has a 30 sec cooldown, down from 3 min.

**Mistweaver**

- Enveloping Mist now scales with 66.5% of SP, down from 94.5%.
- Renewing Mist now scales with 16.0% of SP, down from 18.7%.
- Summon Jade Serpent Statue now costs 9% of base mana, up from 6%. Now has a 30 sec cooldown, down from 3 min.

**Windwalker**

- Fists of Fury (Mistweaver) has a new damage formula.
- Fists of Fury (Windwalker) has a new damage formula.
- Rising Sun Kick (Mistweaver) has a new damage formula.
- Rising Sun Kick (Windwalker) has a new damage formula.

**Windwalker & Mistweaver**

- Tiger Strikes now grants a 8% chance to gain Tiger Strikes when you autoattack, down from 10%.

**Paladin**(Forums)

**Protection**

- Consecration damage increased by 49%.

**Protection & Retribution**

- Hammer of the Righteous now does 35% Holy weapon damage, up from 30%.

- Devouring Plague damage and SP scaling increased by 10%.
- Holy Word: Sanctuary duration increased to 30 sec, up from 18.
- Mind Flay damage and SP scaling increased by 11%.

**Holy**

- Chakra: Sanctuary Holy Word: Sanctuary duration increased to 30 sec, up from 18.

**Shadow**

- Devouring Plague damage and SP scaling increased by 10%.
- Mind Blast damage and SP scaling increased by 10%.
- Mind Flay damage and SP scaling increased by 11%.

**Rogue**(Forums)

- Sinister Strike damage and additional damage reduced by 11%.

**Assassination**

- Dispatch now does 450% weapon damage, down from 520%. Additional damage reduced by 26%.
- Venomous Wounds damage reduced by 8%.

**Combat**

- Killing Spree now increases all damage done by 50% for the duration, down from 100%.
- Revealing Strike now does 135% weapon damage, down from 150%.

**Shaman**(Forums)

- Flametongue Weapon now scales with 5.8% of SP.
- Lightning Bolt damage and SP scaling reduced by 4%.
- Searing Totem damage and SP scaling reduced by 25%.
- Stormblast now does 300% weapon damage, up from 200%.

**Elemental & Restoration**

- Lava Burst damage and SP scaling reduced by 3%.

**Enhancement**

- Windfury Weapon now has a chance of triggering three extra attacks with 8,550 bonus attack power, down from 17,100.

**Warlock**(Forums)

**Talents**

- Archimonde's Vengeance now has a 2 min cooldown, up from 1.
- Dark Bargain now has an 8 sec duration, down from 10 sec. Damage prevented is dealt over 8 sec, down from 20 sec.
- Harvest Life is now limited to 30 targets.

**Demonology**

- Demonic Fury is now a Demonology Spec skill.

**Pets**

- Legion Strike now does 130% of the Felguard's weapon damage, up from 125%.
- Shadow Bite is now an instant cast, down from .6 sec.

**Warrior**(Forums)

- Cleave now does 82% weapon damage, up from 75%.
- Execute now has 325% AP scaling, down from 406%.
- Heroic Strike now does 110% weapon damage, up from 100%. Damage increased by 10%.
- Raging Blow now does 220% weapon damage, up from 180%.
- Thunder Clap damage and AP scaling reduced by 17%.

**Arms**

- Overpower now does 130% weapon damage, up from 100%.

**Fury**

- Raging Blow now does 220% weapon damage, up from 180%.
- Wild Strike now does 245% weapon damage, up from 230%. Damage increased by 6%.

**Protection**

- Revenge damage reduced by 37%. AP scaling reduced by 25%.

**Professions**

**Alchemy**

- Master Mana Potion Reagents: Crystal Vial,
~~Golden Lotus.~~2), Snow Lily, Green Tea Leaf, Fool's Cap.

**Engineering**

- Synapse Springs Permanently attaches synapse springs to your gloves, allowing you to increase your highest primary statistic by
~~2,940 for 10 sec.~~1,920 for 10 sec.

**Raid & Dungeon Abilities**

- Discharge
~~Inflicts 35,625~~Inflicts 32,062 Arcane damage to all enemies. - Radiating Energies
~~Inflicts 19,000~~Inflicts 16,625 Arcane damage to all players inside the Energy Vortex. - Rising Hate Projects Sha energy at several targets, inflicting
~~15,000~~8,000 Shadow damage and increasing their hatred. - Sha Residue Inflicts Shadow damage to all targets within 5 yards over
~~30 sec.~~60 sec. - Shadow Bolt Limited to 1 target.
- Stability Flux Low on health, the Celestial Protector pulses arcane energy, inflicting
~~23,750~~21,375 Arcane damage to all enemies. - Total Annihilation
~~Inflicts 219,375~~Inflicts 195,000 Arcane damage to all enemies in area. - Unstable Energy
~~Inflicts 19,000~~Inflicts 17,100 Arcane damage to all enemies.

*Originally Posted by*.

**MMO-Champion**
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