Showing posts with label fix. Show all posts
Showing posts with label fix. Show all posts

Sunday, December 2, 2012

[FIX] [ERROR] 201, Unable to load stream or clip file, connection failed, clip: '[Clip] ' .stream''

A list of reallifecam scripts


List of 20 accounts to watch RealLifeCam for free: DOWNLOAD
 Software to watch it without account: Download This

[spoiler]Looking for a good and fast way to fix this error and finally see the cams, you pervs? Well buy a membership, then you wont look on google for cheats... exploits will always have a risk of failure[/spoiler]

fix reallifecam video problem

Basically the error says... well f##k if i know what it says.

Why you get it? Here are my 2 cents:
The script now checks if you have clicked on an invalid link and blocks you from the system

Here are several things you can do to override that:
* Buy a membership
* Learn coding, hack the system
* Wait for a better greasemonkey script (dont even ask what that is or how to get it)
And now for the actually useful ones:
* Delete all of your browsing history, primary cache and cookies.
* Restart your modem/network service/
   * Try to get a new IP/go behind a proxy
* Try to CTRL+F5 the page (clean refresh)

PS: to the admins (Sergey): I highly doubt that several ppl which don't pay really break all of your income. I do understand why you took actions after the doxing after Nastya and Zheka (I miss them :( ). Also, please don't forbid access to the free versions. Kkthnksbai.

RealLifeCam.com fans, eh ... I apologize that I'm using this WoW blog, but hey I might as well get a few visits (and AdSense gives me money so I can buy a membership...)

Monday, August 20, 2012

World of Warcraft Game Client Optimization

The Launcher is optimizing your World of Warcraft install. This is a process we run from time to time to improve game performance and reduce the size of the install on your hard drive.
The entire process will take approximately 15 - 60 minutes under normal conditions. Please do not close the Launcher or run World of Warcraft during this time.
Thank you for your patience!



World of Warcraft is an ever-growing game.  In order to help save you hard drive space, the World of Warcraft Optimization process will periodically clean up your install folder.  This process will remove unnecessary files while consolidating as much data as possible.  Please avoid closing the World of Warcraft Launcher while the optimization process is in progress.
The process itself requires an additional 2-3 GB of hard drive space, but once it's complete your WoW install folder will typically be much smaller.  The optimization does not involve defragmentation, and is safe for solid state drives.
Should you encounter any issues with a patch that included this optimization, be advised that the issue is likely being caused by a variable that is unrelated to the optimization process itself.  Please see the Patch Troubleshooting page for assistance.

During this your computer might get extremely laggy, since the launcher is changing a lot of data files, and most are of several GBs in size.
If you experience any problems try running it again but with Administrative privileges

Monday, August 13, 2012

[Guide] How To Install and Play World Of Warcraft Mist Of Pandaira Beta

Step One:  Download the installer.
Here are the download link
US: eu.media.battle.net.edgesuite.net/downloads/wow-installers/4A4335AC/WoW-5.0.0-Beta-enUS-Installer.exe
GB: eu.media.battle.net.edgesuite.net/downloads/wow-installers/4A4335AC/WoW-5.0.0-Beta-enGB-Installer.exe

Step Two: Rename the installer to "World Of Warcraft Beta Setup" (Don't use the " "!)

Step Three: Make an Account, or if you already have a WoW Retail Account skip this, I prefer a Trail Account to play the Public Test Realms!

Step Four: Enjoy, Play, Test out new abilities, Spells, Talents and much more!

Possible errors:

Error 1: When you launch installer:
An Internal Error Occurred, Please restart. If problems persist contact customer support
SOLUTION: Rename the installer to World Of Warcraft Beta Setup

Error 2:
Unable to find streaming info for "Data\enGB\expansion4-speech-enGB.MPQ". (OpenRepackTarget::Validate)



SOLUTION:
Uninstall the Expansion, and reinstall, if that doesn't work contact blizzard.




Error 3: When you try to login you either Disconnect or it says a error:

There was a problem logging in with this account.
You may not have a World Of Warcraft game attached to your account, or you may be logging into a region different from the one you created the account in. If you continue having trouble, please contact customer support.
SOLUTION: Apperently there is no solution for that, the only solution is to wait, when you tried Mist of Pandaria before it will probably work!

This is the Quote that Blizzard said;

This is the latest response from Customer Support:
Greetings,

Thank you for your contact.

Unfortunately you cannot log onto the public test realm using a starter edition of World of Warcraft. You need an active retail account with actual play time to join the testing; the starter edition does not have this.

For more information on the public test realm, please see this support article:
http://eu.battle.net/support/en/arti...al-information

Please let us know if you require further assistance.

Regards,

Game Master Laennenah
Customer Services
Blizzard Entertainment
http://eu.battle.net/support


Enjoy Mist of Pandaria!

Sunday, July 1, 2012

Blizzard's Game Balancing - Instances, Content and more

Originally Posted by Blizzard Entertainment
Scarlet Halls (Challenge Mode)
In this beta build, we will be unlocking the Challenge mode for the Scarlet Halls instance.

A few relevant testing notes:
  • You must have completed the Heroic version of the dungeon once in order to attempt the challenge mode.
  • Item level will be normalized to 463.
  • There is no queue system for challenge modes; groups must be formed manually and you must zone in from the outside world.
  • The current Gold/Silver/Bronze times are not final.
  • While the challenge is active, the group leader may Reset the dungeon at any time via a drop-down accessible by right-clicking your unit frame.
  • You may want to dig up those dusty keybindings for things like crowd control and interrupts.

Please use this thread to share feedback regarding the dungeon, including information on group composition and completion times. (Blue Tracker / Official Forums)

Mists of Pandaria and...it's point?
Well I do love exploration and adventure.
There will be lore. Oh yes, there will be.

After questing through every zone I could count on 1 hand, maybe I'd need a couple fingers from the other, the quests that had direct ally vs horde story to it. The rest is what wow has always been, new factions, that send you out collecting and killing monsters.

If there is a war going on between ally and horde in Pandaria, there must be some island still shrouded in mist and they're all fighting over there.I should add, or it hasn't been implemented yet.

Actually, let me address this a bit for you: First off, we didn't want to force anyone to PvP that doesn't want to PvP. So, our focus is on creating opportunities for those on PvP realms just by the guard changes we hope to implement as well as having solid hubs of activity.

Second off, I don't want to give away too much, but the release of Mists of Pandaria and what you see in beta is just the beginning. Like any expansion we've done before, you can expect a patch (or two etc.) that continue to move things forward. The launch is about learning about Pandaria, what the intrusion of the Horde and Alliance (and their conflict) means for the land and the denizens within it. That would be the "explore" and "adventure" portion I mentioned. It would also seem a bit odd if that was all we focused on in Pandaria given that we don't need to go to a new land for there to be conflict between the two factions, right? (Blue Tracker / Official Forums)

PvP Power Not Active Outside of Battlegrounds and Arenas?
Is this testing or speculation? Because PvP Power and PvP Resilience should work anywhere with regard to DPS, but of course only when you are attacking or being attacked by other players.

The only thing that doesn't work is PvP Power-fueled healing. At the moment, you only gain the healing benefit when in BGs and Arenas. The reason is because that we don't want PvP gear to be super effective for PvE content (useful is fine, but super effective is not).

That design goal is easily met for damage dealers, because they won't benefit from PvP Power when damaging creatures. Unfortunately, there isn't a simple check for us to determine if a healer is healing damage done by PvP or PvE. In an Arena or BG you can make that assumption, but in the outdoor world you may be engaging in world PvP, or you may just be questing.

We are considering just letting PvP Power affect healing everywhere but dungeons and raids. That would solve world PvP and only risk unbalancing group questing and world bosses. Even the world bosses probably don't represent a huge game balance risk, given that the option always exists to get tons of players together to zerg them. (Blue Tracker / Official Forums)

Mists of Pandaria PvP
A nice video Braindeadly, you make some nice points and do understand that we are listening to the community and we actively pass feedback on to the developers in the US. As you can see in the recent blog on "The Future of PvP in Mists of Pandaria" we are focused on and want to have more PvP content than ever before. Hopefully there will be even more information coming that we can communicate about future of PvP.

The thing is, while we all totally agree with you, right now it feels like close to nothing is done with our feedback (just look at Rasen's thread, only reply we get is 'hey, looks good, keep discussing').
Generally any post from us can easily derail a thread, we did not want to cause this as there was some great feedback and wanted it to continue. As stated above we are actively passing on feedback to the developers.

Please do continue to add your feedback and thoughts as well as the discussion of them to this thread

A lot of these questions I sadly do not have the answers to at this time and let's also not turn this into a Q&A thread. I meant by my last post that we try to give answers to more specific questions as they occur through normal discussion. I will answer what I can from the questions raised:

Is there a spectator mod in progress? That's something alot of people want to both kill time and to improve their game in general.
There is a custom UI that was created by fans specifically for spectating to commentate arena tournaments, however that requires the people to queue for 5v5 matches and the two spectators per team to die There are currently no plans for an official spectator mode to be released at this time.

Is blacklisting going to apply to Arenas to? As you might read these forums you can't really ignore all the RoV & Dalaran map threads.
At this time blacklisting is not a part of the arena queuing system, but maybe this will change in the future.

2) What are your plans to encourage world PvP in Pandaria for especially high-end PvP'ers. Is it possible there could be PvP objectives that gave higher Conquest caps or other epic, important rewards?
No flying mounts until level 90 and an item that can dismount players, world bosses which factions will be competing against each other to kill, areas that players will want to gain control of such as the black market auction house and also us just wanting to have people back out in the world. Generally the most enjoyable world PvP is something that occurs spontaneously because you encounter others randomly, not because of stuff that the designers put in to create conflict. (Blue Tracker / Official Forums)

Pet Battle Availability
I really want to level up my pet...
Soon! We are very close to getting it on beta. Give us a little bit more time to crush the big bugs and then you guys can have at it. =) (Blue Tracker / Official Forums)

Why does Blizzard Nerf Dungeons?
Let's please agree to avoid making this into a "hardcore vs. casual" debate.

The long and short of it is simply we want to make sure that we provide opportunities for as many people as possible to see the content. As I mentioned previously, most people who are "cutting edge" are through the content before it ever gets any adjustments. From there, it's about getting more people through the content (as appropriate). It really doesn't do us a lot of good to create content that only a very small portion of the community will ever get to see.

Yes, Raid Finder is there to help people who want to see that content, but many like to also move on from there into Normal and Heroic as a part of their gear progression as well. Giving them the opportunity isn't necessarily a bad thing.

We have a variety of discussions going on here and what I'm seeing boils down to this:

  • People feel their own accomplishments are diminished if others are given the opportunity at a "lesser" difficulty to do the same thing.
  • People feel that players who are given a "leg up" will be less capable of doing the more difficult content because they were given the leg up to begin with.
  • People are concerned about not getting the challenge they seek.

Accomplishments often can be seen by the type of gear you've managed to get, or the Achievements you've earned. Those can't be taken away from you and if someone else happens to earn those, then great. While the game has a competitive nature at points, not everyone is going to be "first", but hopefully most everyone will get a shot at being able to take part in the experience anyway. Challenge modes will be available for those that want to show off their ability as solid players. The bonuses though, will be purely cosmetic. It's all about the bragging rights and transmog gear. (We'll be able to put out more information on all of this before long to remind everyone of it.)

On the second issue, if we don't get people the chance to try to begin with, then they will never have the opportunity to improve. It becomes a self-fulfilling prophecy of a sort for many players who automatically believe that someone isn't trying just because they may have rusty skills (from taking time away) or may not know their class well enough because they haven't had the time to truly learn it or a variety of other issues. What it comes down to though, is that if you don't give them the shot, they will never learn at all. They may not even want to learn if their experience in attempting to do so has been a poor one. You've got to let someone up now and then instead of keeping them knocked down if you want them to rise to the occasion. What you may think is a "bad" player may just be inexperienced. You won't know until they are given the chance. Are there people who may not catch on as quickly or who may not necessarily try? Sure. But that is not the majority. It's just select "bad" experiences or your own mindset setting you up for bad that makes this so.

Last, the challenge will be there if you take it for yourself. If you can't be first, you can at least be one of the first. And beyond that, there will be challenge modes or Achievements worth getting.

So yes, we will make adjustments to the difficulty to give more people the opportunity to progress whether they are casual, hardcore, experienced, new, veteran, returning players, what have you. We want people to be able to play the game that so many have invested so much time and effort into developing. (Blue Tracker / Official Forums)

Battle.net Balance and WoW Subscription
Originally Posted by Blizzard Entertainment
Hey Blizzard, if I can earn 80 dollars, with that money in Battle.net can I buy your games? like SC2?
Purchasing through your Battle.net account should allow you to use your Battle.net balance. It's not an option on the Blizzard Store, though, which is separate from digital purchases directly on your account.

What can I purchase with my Battle.net Balance?

I'm just curious as to why I cannot pay for my WoW subscription with it. Seems really silly.
We're working on it!

Blizzard's Beta Class Balance Analysis

Originally Posted by Blizzard (Blue Tracker / Official Forums) 


What is the final word on DoT specs? There is no doubt that "Split DPS" can influence a guild to take a DoT class over burst but encounters like Spine of DW can also encourage guilds to take burst dps over a DoT class
Multi-dotting is a perk. On some encounters, dot classes will do well. If they are doing 150% of the damage of non-dot specs, then that's not cool. We're not trying to stamp it out though.

However, I have done raid testing on two healing classes (shaman/paladin), and in both cases, regen feels too weak, and definitely feels weaker than it did starting T11 raids in blue gear. It feels like you need to spam your low throughput/slow/efficient heal more than ever. This is surprising given the fact that we are scaled to first tier epic gear levels for raid testing. It feels like either regen cooldowns or Spirit scaling needs to be bumped up across the board.
That's useful feedback. We just need to make sure that the problem is really healer mana regen and not the fact that players may not fully understand the encounters yet (so are taking more damage than intended from stuff that is supposed to be interrupted or avoided), or that certain encounter abilities are overtuned.

Death Knight (Forums)
Another issue is our aoe threat. Currently blood boil and DnD hit like wet noodles and that creates a lot of issues with aoe threat. The first few seconds are also an issue. Having to apply diseases to get the weakened blows debuff on the mobs can be a pain compared to the other tanks. With the few seconds time of getting diseases up can cause even more aoe threat problems.
We'll look at Death and Decay. It was fine the last time we looked at it, and I believe Unholy still uses it as part of a single-target rotation, so that implies the numbers can't be too far off for Blood.

There was at least one bug with Blood Boil (the disease bonus only affected the base points, not the AP scaling) and we buffed it even beyond that. It should hit much, much harder now.

Incidentally, the biggest problem with Army of the Dead was pet scaling, which was apparently broken for almost every class. Our apologies. We have that fixed up now so you should be able to evaluate the results soon.

Monk (Forums)
That bears the question: Is everyone else too low, or are they too high?
Mistweavers are too high. Other healers are about right.

While we are trying to hold things relatively stable for a bit so that you can really dig into rotations, monks are new, so they are less stable than other specs. There are still bugs and unimplemented tech that we need to make them work correctly. We still appreciate monk feedback -- we are emphatically not saying don't bother -- but take monk numbers with an even larger grain of salt than other classes.

Rogue (Forums)
The current way Sanguinary Vein works is like how Bandit's Guile works on live which you said was to punishing. Is there anything going to be done to make this mechanic less punishing to match what was done for the other 2 rogue specs?
We want Sub to use Rupture (and recently buffed it). We don't want Sub to get the full benefit of Sanguinary Vein without having Rupture going. The old Bandit's Guile was a stacking mechanic, which feels redundant with poison stacking mechanics and combo point stacking mechanics. Having to have ability X up before you can do max damage doesn't cross the same line for us.

Wednesday, May 9, 2012

How to enable your own Mist of Pandaria addons on any Beta Build

Main exe file: http://dl.dropbox.com/u/12654979/EnableAddons.exe
virus scan: https://www.virustotal.com/file/6ce4...is/1336224936/

source code: http://dl.dropbox.com/u/12654979/EnableAddons.cpp

Just run the exe and it will patch any open wow.exe it finds.
Also, note that the addon api is a bit incomplete atm (several functions seem to be either missing or renamed) so don't expect all your addons to run flawlessly.

Updated to a (hopefully) build independent version (thanks to TOM_RUS for the pattern)
Or if You prefer a permanently patched wow.exe look at this method (thanks to Ssateneth):
Credits go to TOM_RUS for new EXE's and oprime for pattern and patch bytes as usual.

32-bit WoW build 15662 with addons enabled download HERE and VIRUSTOTAL
32-bit WoW build 15662 with addons enabled and LUA Hack download HERE and VIRUSTOTAL
64-bit WoW build 15662 with addons enabled download HERE and VIRUSTOTAL

These files are not patchers, put them directly in your wow.exe folder and run them.

Hex-edited version of _Mike 's program 15662 Filebeam - download

Read all about it at the OwnedCore forums .

How to fix red realm list selection

Do you get a red realmlist when you try to select a realm to play on the Mist of Pandaria Beta Realms?

All you got to do is update your client. Close your game, run your Launcher.exe with administrative privileges (right click-> run as administrator) and it should start updating all necessary files.

Do note that depending on your time zone and language region (EU/US/etc.) the updates and patches are released with a bit of a delay.

All you could do at such a moment is come here to check if a new patch has been released or just check the WoW forums to ensure that indeed the realms are offline.

How to fix the Launcher error when it stucks during "Updating files" for Mist of Pandaria Beta 5.0.5

Your launcher.exe gets stuck during updating files? This is how you can fix it.
Firstly, you should wait a bit, it takes some times, if it doesn't changed in a minute, then continue reading.
Usually this error is caused by the Agent.exe going haywire for some reason. To fix it, all you got to do is simply close the Agent.exe, delete it and restart the launcher.exe

STEP 1: CTRL ALT DEL Kill any Agent*32/Launcher.exe

 go to : C:\ProgramData\    and delete the Battle.net folder (THE WHOLE FOLDER)

UPDATE IF YOU CAN'T SEE THIS FOLDER:

make sure you have have hidden files set to viewable. Programdata is a hidden file that requires this special option in folder options to be enabled.

STEP3: try to start again the Launcher.exe with Administrative privileges (right click-> run as Administrator)


if that doesn't help
STEP 4: log into your account on the battle.net website re-download the client "World of Warcraft Beta Setup" run it, its going to REINSTALL/update the battle.net folder once the Beta "INSTALL" screen comes up, exit out and RELAUNCH the "World of Warcraft Beta".exe that's on your desktop, Updating Files will go up again but give it a min and it will progress and show you the launcher and download the current update patches.

Thursday, April 26, 2012

How to enable your own addons in MoP Beta Build 15589

To be able to use your own Addons:
exe: http://dl.dropbox.com/u/12654979/EnableAddons.exe
virus scan: https://www.virustotal.com/file/bf4e...is/1333716623/

source: http://dl.dropbox.com/u/12654979/EnableAddons.cpp

Just run the exe and it will patch any open wow.exe it finds.
Also, note that the addon api is a bit incomplete atm (several functions seem to be either missing or renamed) so don't expect all your addons to run flawlessly.

Updated for 15589

Source topic

Or you can use your favorite hex editor and edit wow.exe directly: search for sequence: 0x8B, 0x47, 0x24, 0x83, 0xF8, 0x02, 0x75 and replace first 3 bytes of it (0x8B, 0x47, 0x24) with 0x33, 0xC0, 0x90.
Make sure to create backup before editing.

Update for 15781 (x86): DepositFiles
Virustotal (WoW_15781_addonfix.exe): https://www.virustotal.com/file/b05c...is/1340267478/

Update for 15781 (x64): DepositFiles
Virustotal (WoW-64_15781_addonfix.exe): https://www.virustotal.com/file/88b2...is/1340267496/


Edit: Blizzard already enabled AddOns support long time ago (~patch 156xx).

[Fix] MoP beta - Crash fix for build 15640

Modified Wow.exe with most common crash in recent beta build fixed: Download

Lets hope blizzard won't miss NULL pointer checks next time.
Creator: TOM_RUS (mangos founder)
Original topic: here  and also here(ru).
Blue posts  about it: here


This fix fixes the stability issues in the 15640 MoP Beta build.

As far as I know the issue with the bad stability and missing pointer is fixed in the 15650 build. Just patch up your client. If you see all realms red, in means that you need to patch your wow client to the latest build, just run launcher.exe. If you get any error, just read any of my other blog posts on how to fix that.

The problem should have been fixed in Build 15650.

Thursday, April 12, 2012

How to fix WoW Launcher: "Error: The file Localization.xml" could not be loaded."


Right click on the Launcher.exe or the shortcut and select Run as Administrator.
Done! That worked for me.
If it doesn't work for you, you can delete the Cache folder (World of Warcraft\Cache) and try again.
Another way would be to close the Agent.exe process.

Saturday, April 7, 2012

[Fixed] WoW Launcher "Failed to read a required file"

If your WoW Launcher.exe for Mist of Pandaria (MoP 5.0.4) gives you the error on loading "Failed to read a required file" then hit CTRL+ALT+DEL, start the task manager, find the Agent.exe and hit End process.

Once this is done you will be able to start your client. If again you have problems run the Launcher.exe as administrator.
Another fix you could try is to do the following:
1) Renaming my WTF folder. (any name)
2) Running wow.exe
3) Logging in to the game. (All the way, actually entering the world with a character)
4) Exiting game.
5) Running the launcher.
Another thing which  you could do is go to the location of the Agent.exe and delete the file. On my Windows it was located at C:\ProgramData\Battle.net\Agent Just delete the whole folder, or better yet, zip it and move it before you delete it, to have a backup of it.

Another thing you could do if you have trouble download the MoP beta updates is to delete the updates folder in your WoW directory.

The problem was probably caused by the blizzard's development updating team, read the blue post here